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<channel>
	<title>FlashFuck.it &#187; Papervision 3D</title>
	<atom:link href="http://www.flashfuck.it/tag/papervision-3d/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.flashfuck.it</link>
	<description>flash platform, gaming and 3D</description>
	<lastBuildDate>Mon, 23 Jan 2012 18:11:43 +0000</lastBuildDate>
	<language>en</language>
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		<item>
		<title>Cows in chaos</title>
		<link>http://www.flashfuck.it/2008/10/06/cows-in-chaos/</link>
		<comments>http://www.flashfuck.it/2008/10/06/cows-in-chaos/#comments</comments>
		<pubDate>Mon, 06 Oct 2008 13:18:43 +0000</pubDate>
		<dc:creator>pigiuz</dc:creator>
				<category><![CDATA[3D]]></category>
		<category><![CDATA[Flash Player 10]]></category>
		<category><![CDATA[Isometry]]></category>
		<category><![CDATA[MMOs]]></category>
		<category><![CDATA[Papervision 3D]]></category>
		<category><![CDATA[PV3D]]></category>

		<guid isPermaLink="false">http://www.flashfuck.it/?p=94</guid>
		<description><![CDATA[I&#8217;m digging into MMOs, now testing papervision2 cow model (unfortunately i&#8217;m not a modeler, but i&#8217;m a pretty good thief ) and put it on my testing stage&#8230;here&#8217;s the result&#8230;40 COWS! quite good uh? Let me know how it runs on your machines Stay tuned]]></description>
			<content:encoded><![CDATA[<p>I&#8217;m digging into MMOs, now testing <a href="http://www.papervision2.com">papervision2</a> cow model (unfortunately i&#8217;m not a modeler, but i&#8217;m a pretty good thief <img src='http://www.flashfuck.it/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' />  ) and put it on my testing stage&#8230;here&#8217;s the result&#8230;40 COWS! quite good uh? <img src='http://www.flashfuck.it/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
<p><a href="http://www.flashfuck.it/test/pv3d_isometry_02" target="_blank"><img class="alignnone" src="http://farm4.static.flickr.com/3230/2918740228_b3c8f49e00.jpg?v=0" alt="cows! :D" /></a></p>
<p>Let me know how it runs on your machines <img src='http://www.flashfuck.it/wp-includes/images/smilies/icon_wink.gif' alt=';)' class='wp-smiley' /> </p>
<p>Stay tuned <img src='http://www.flashfuck.it/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
]]></content:encoded>
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		</item>
		<item>
		<title>MMO Test with Papervision3D + Flash Player 10</title>
		<link>http://www.flashfuck.it/2008/10/03/mmo-test-with-papervision3d-flash-player-10/</link>
		<comments>http://www.flashfuck.it/2008/10/03/mmo-test-with-papervision3d-flash-player-10/#comments</comments>
		<pubDate>Fri, 03 Oct 2008 20:53:55 +0000</pubDate>
		<dc:creator>pigiuz</dc:creator>
				<category><![CDATA[3D]]></category>
		<category><![CDATA[Flash Player 10]]></category>
		<category><![CDATA[Isometry]]></category>
		<category><![CDATA[MMOs]]></category>
		<category><![CDATA[Papervision 3D]]></category>
		<category><![CDATA[PV3D]]></category>

		<guid isPermaLink="false">http://www.flashfuck.it/?p=91</guid>
		<description><![CDATA[Here is my very first test on MMOs with Papervision3D on Flash Player 10 (needed to watch properly). here&#8217;s the link http://www.flashfuck.it/test/pv3d_isometry_01/ this is just the beginning&#8230;it has to be tuned and refined but, yes, it can be done PS: I stolen the model somewhere on the web&#8230;please if it is yours don&#8217;t offend yourself, [...]]]></description>
			<content:encoded><![CDATA[<p>Here is my very first test on MMOs with Papervision3D on Flash Player 10 (needed to watch properly).</p>
<p style="text-align: center;"><a title="pv3d_isometric_01" href="http://www.flashfuck.it/test/pv3d_isometry_01/"><img class="aligncenter" src="http://farm4.static.flickr.com/3190/2910715764_4d45e7ef03_m.jpg" alt="pv3d_isometric_01" /></a></p>
<p>here&#8217;s the link http://www.flashfuck.it/test/pv3d_isometry_01/</p>
<p>this is just the beginning&#8230;it has to be tuned and refined but, yes, it can be done <img src='http://www.flashfuck.it/wp-includes/images/smilies/icon_wink.gif' alt=';)' class='wp-smiley' /> </p>
<p>PS: I stolen the model somewhere on the web&#8230;please if it is yours don&#8217;t offend yourself, i stole it because it&#8217;s good <img src='http://www.flashfuck.it/wp-includes/images/smilies/icon_wink.gif' alt=';)' class='wp-smiley' />  (anyway let me know so i can put your name somewhere <img src='http://www.flashfuck.it/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' />  )</p>
]]></content:encoded>
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		</item>
		<item>
		<title>PaperKing Contest!!!</title>
		<link>http://www.flashfuck.it/2008/07/03/paperking-contest/</link>
		<comments>http://www.flashfuck.it/2008/07/03/paperking-contest/#comments</comments>
		<pubDate>Thu, 03 Jul 2008 08:09:41 +0000</pubDate>
		<dc:creator>pigiuz</dc:creator>
				<category><![CDATA[3D]]></category>
		<category><![CDATA[Open Source]]></category>
		<category><![CDATA[Papervision 3D]]></category>

		<guid isPermaLink="false">http://www.flashfuck.it/2008/07/03/paperking-contest/</guid>
		<description><![CDATA[It&#8217;s PaperKing time!!!Â¬â€  A new contest has been lauched by pv3d guys. Just make an opensource &#8220;something&#8221; using Papervision3D framework and submit! Deadline is 15th August&#8230;then a new PaperKing will sit on his 3D Throne Get here for more information stay tuned]]></description>
			<content:encoded><![CDATA[<p>It&#8217;s PaperKing time!!!Â¬â€  <img src='http://www.flashfuck.it/wp-includes/images/smilies/icon_biggrin.gif' alt=':D' class='wp-smiley' /> </p>
<p style="text-align: center"><a href="http://blog.papervision3d.org/2008/07/02/paperking3d-the-papervision3d-contest/"><img src="http://pv3d.org/img/paperking.png" height="183" width="400" /></a></p>
<p>A new contest has been lauched by pv3d guys. Just make an opensource &#8220;something&#8221; using Papervision3D framework and submit!</p>
<p>Deadline is 15th August&#8230;then a new PaperKing will sit on his 3D Throne <img src='http://www.flashfuck.it/wp-includes/images/smilies/icon_biggrin.gif' alt=':D' class='wp-smiley' /> </p>
<p>Get <a href="http://blog.papervision3d.org/2008/07/02/paperking3d-the-papervision3d-contest/">here</a> for more information <img src='http://www.flashfuck.it/wp-includes/images/smilies/icon_biggrin.gif' alt=':D' class='wp-smiley' /> </p>
<p>stay tuned <img src='http://www.flashfuck.it/wp-includes/images/smilies/icon_wink.gif' alt=';)' class='wp-smiley' /> </p>
]]></content:encoded>
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		<item>
		<title>Flash 3D stress tests</title>
		<link>http://www.flashfuck.it/2008/06/26/flash-3d-stress-tests/</link>
		<comments>http://www.flashfuck.it/2008/06/26/flash-3d-stress-tests/#comments</comments>
		<pubDate>Thu, 26 Jun 2008 07:31:18 +0000</pubDate>
		<dc:creator>pigiuz</dc:creator>
				<category><![CDATA[3D]]></category>
		<category><![CDATA[ActionScript 3]]></category>
		<category><![CDATA[Flash Player]]></category>
		<category><![CDATA[Flash Player 9]]></category>
		<category><![CDATA[Papervision 3D]]></category>

		<guid isPermaLink="false">http://www.flashfuck.it/2008/06/26/flash-3d-stress-tests/</guid>
		<description><![CDATA[I just moved to my fresh new countryÂ¬â€  and started studing for my new job I&#8217;m trying to get a usual &#8220;virtual world&#8221; scene (such as second life&#8217;s) using (possibly free and open) as3 3D frameworks, so my first choice has been papervision3D. Unfortunately I&#8217;m not a 3D modeler so I had to get models [...]]]></description>
			<content:encoded><![CDATA[<p>I just moved to my <a href="http://en.wikipedia.org/wiki/Switzerland">fresh new country</a>Â¬â€  and started studing for my new job <img src='http://www.flashfuck.it/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
<p>I&#8217;m trying to get a usual &#8220;virtual world&#8221; scene (such as second life&#8217;s) using (possibly free and open) as3 3D frameworks, so my first choice has been papervision3D.</p>
<p>Unfortunately I&#8217;m not a 3D modeler so I had to get models from the web, anyway <a href="http://sketchup.google.com/3dwarehouse/">google sketchup warehouse</a> is a very good resource to collect DAEs (but remember they may be not parsable by ascollada).<br />
For the human model I&#8217;ve just &#8220;stolen&#8221; a walking girl from <a href="http://perso.numericable.fr/chamaslot/anim.php">3Dflasho</a>.<br />
&#8230;and <a href="http://www.flashfuck.it/vwtests/stadium/pv3d.html">here</a>&#8216;s what I got combining the 2 models: a girl walking in a stadium. (girl is automatically walking forward, just use left and right arrows to make her turn)</p>
<p style="text-align: center"><a href="http://www.flashfuck.it/vwtests/stadium/pv3d.html"><img src="http://www.flashfuck.it/wp-content/uploads/2008/06/pv3dstadium.jpg" alt="pv3dstadium.jpg" /></a></p>
<p style="text-align: center"><em>(note: textures are about 7 mb and the whole swf is very cpu intensive)Â¬â€ </em></p>
<p>Take a look to the profiler, you can notice that framerate is very low even on a very good machine (i had a value range from 12 to 18 with everything loaded and 26\28 for the girl only on a macbookpro 2.4ghz and flash player 9.0.124 debug).</p>
<p>Next steps for me are:</p>
<p>1) try the same models on Away3D and maybe on Alternativa</p>
<p>2) search for better models (expecially for the stadium which generates too many culling issues on the ground)</p>
<p>3) have a <a href="http://www.thinkgeek.com/caffeine/drinks/a273/">mana potion</a></p>
<p>I hope to get good news from papervision and away3d mailing lists about flash 10 implementations, expecially about both engines&#8217; drawing speed..in the while I&#8217;m going on with my tests <img src='http://www.flashfuck.it/wp-includes/images/smilies/icon_biggrin.gif' alt=':D' class='wp-smiley' /> </p>
]]></content:encoded>
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		<title>FP 10 and 3D engines for flash platform &#8211; Ralph Hauwert and Rob Bateman</title>
		<link>http://www.flashfuck.it/2008/06/14/fp-10-and-3d-engines-for-flash-platform-ralph-hauwert-and-rob-bateman/</link>
		<comments>http://www.flashfuck.it/2008/06/14/fp-10-and-3d-engines-for-flash-platform-ralph-hauwert-and-rob-bateman/#comments</comments>
		<pubDate>Sat, 14 Jun 2008 10:55:33 +0000</pubDate>
		<dc:creator>pigiuz</dc:creator>
				<category><![CDATA[3D]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[Away3D]]></category>
		<category><![CDATA[Papervision 3D]]></category>

		<guid isPermaLink="false">http://www.flashfuck.it/2008/06/14/fp-10-and-3d-engines-for-flash-platform-ralph-hauwert-and-rob-bateman/</guid>
		<description><![CDATA[Here&#8217;s two big interviews. Guys from &#8220;Papervision Daily&#8221; and &#8220;Dreaming in Flash&#8221; (be sure to have both links among your bookmarks ) had the good idea to take an interview from Ralph Hauwert (from Papervision3D core team) and Rob Bateman (from Away3D core team). Both interviews are about what&#8217;s next to new Astro features and [...]]]></description>
			<content:encoded><![CDATA[<p>Here&#8217;s two big interviews. Guys from &#8220;<a href="dailypv3d.wordpress.com">Papervision Daily</a>&#8221; and &#8220;<a href="www.dreaminginflash.com">Dreaming in Flash</a>&#8221; (be sure to have both links among your bookmarks <img src='http://www.flashfuck.it/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> ) had the good idea to take an interview from <a href="http://www.unitzeroone.com/blog/">Ralph Hauwert</a> (from <a href="http://blog.papervision3d.org/">Papervision3D</a> core team) and <a href="http://www.infiniteturtles.co.uk/blog/">Rob Bateman</a> (from <a href="http://away3d.com/">Away3D</a> core team).<br />
Both interviews are about what&#8217;s next to new <a href="http://labs.adobe.com/technologies/flashplayer10/">Astro</a> <a href="http://www.flashfuck.it/2008/05/16/flash-player-10-available-on-adobe-labs/">features</a> and what kind of benefits is <a href="http://labs.adobe.com/wiki/index.php/Pixel_Bender_Toolkit">PixelBender (AIF)</a> giving to their engines.</p>
<p>I highly suggest to take a look to those interviews, just to be aware of what&#8217;s going on <img src='http://www.flashfuck.it/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
<p>here&#8217;s the links:</p>
<ul>
<li><a href="http://dailypv3d.wordpress.com/2008/05/22/interview-with-ralph-hauwert/">http://dailypv3d.wordpress.com/2008/05/22/interview-with-ralph-hauwert/</a></li>
<li><a href="http://www.dreaminginflash.com/2008/05/21/interview-with-rob-bateman-away3d/">http://www.dreaminginflash.com/2008/05/21/interview-with-rob-bateman-away3d/</a></li>
</ul>
<p>..and here&#8217;s the little summary:</p>
<ol>
<li>Features such as native 3D APIs won&#8217;t affect both engines because they&#8217;re based on drawing triangles (skewing)</li>
<li>Otherwise, new drawing APIs will strongly improve both engines performances, vectors of drawTriangle instruction will replace arrays of very long drawing instructions</li>
<li>PixelBender will enhace shaders&#8217; performances, Ralph talks about 10 times faster&#8230; Both are quite sure this technology will be used on shaders.</li>
<li>Both are assuming it would be great (but not a priority) to implement vector render (as <a href="http://five3d.mathieu-badimon.com/">Five3D</a> already does)</li>
</ol>
<p>stay tuned,</p>
<p>byez</p>
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		<item>
		<title>Great june for 3D on Flash platform :D</title>
		<link>http://www.flashfuck.it/2008/06/01/great-june-for-3d-on-flash-platform-d/</link>
		<comments>http://www.flashfuck.it/2008/06/01/great-june-for-3d-on-flash-platform-d/#comments</comments>
		<pubDate>Sun, 01 Jun 2008 17:57:01 +0000</pubDate>
		<dc:creator>pigiuz</dc:creator>
				<category><![CDATA[3D]]></category>
		<category><![CDATA[Alternativa Platform]]></category>
		<category><![CDATA[Papervision 3D]]></category>

		<guid isPermaLink="false">http://www.flashfuck.it/2008/06/01/great-june-for-3d-on-flash-platform-d/</guid>
		<description><![CDATA[June is starting from two big hot news for flash 3D fans and devs: Papervision team merged Great White and Effects branches, now effects are considered &#8220;stable&#8221; (as a beta can be ) and they&#8217;ve been included in the project core. There&#8217;s a plenty of synthax and logic changes but the result is pretty awesome, [...]]]></description>
			<content:encoded><![CDATA[<p>June is starting from two big hot news for flash 3D fans and devs:</p>
<p style="text-align: center"><img src="http://www.flashfuck.it/wp-content/uploads/2008/06/ist2_5320460_calendar_june.jpg" alt="ist2_5320460_calendar_june.jpg" /></p>
<ol>
<li>Papervision team merged Great White and Effects branches, now effects are considered &#8220;stable&#8221; (as a beta can be <img src='http://www.flashfuck.it/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> ) and they&#8217;ve been included in the project core. There&#8217;s a plenty of synthax and logic changes but the result is pretty awesome, so update your working copy from <a href="http://code.google.com/p/papervision3d/source/checkout">great white svn</a> and visit <a href="http://blog.zupko.info/?p=129">Zupko&#8217;s blog</a> to keep you up to date. Note for devs: From now on &#8220;effects&#8221; branch on svn is to be considered deprecated.</li>
<li><a href="http://alternativaplatform.com/en/alternativa3d/">Alternativa Platform is ready to try</a>!!!!! From Russia with love, this cutting edge 3D project finally is available for download and test. The major interest for me is to try out a 3d engine already cooked for flash player 10. Anyway keep calm your blood, whilst Alternativa is a really kickin ass project it&#8217;s not free nor open, so if you&#8217;re already planning to build up something that will be commercial you have to send some roubles there in Russia <img src='http://www.flashfuck.it/wp-includes/images/smilies/icon_biggrin.gif' alt=':D' class='wp-smiley' /> </li>
</ol>
<p>&#8230;no doubts about this is a good way to begin summer time <img src='http://www.flashfuck.it/wp-includes/images/smilies/icon_biggrin.gif' alt=':D' class='wp-smiley' /> </p>
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		<item>
		<title>Papervision blog goes DEV</title>
		<link>http://www.flashfuck.it/2008/04/27/papervision-blog-goes-dev/</link>
		<comments>http://www.flashfuck.it/2008/04/27/papervision-blog-goes-dev/#comments</comments>
		<pubDate>Sun, 27 Apr 2008 10:01:25 +0000</pubDate>
		<dc:creator>pigiuz</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Papervision 3D]]></category>

		<guid isPermaLink="false">http://www.flashfuck.it/2008/04/27/papervision-blog-goes-dev/</guid>
		<description><![CDATA[Finally they did it!:D Carlos &#38; co put online dev.papervision3d.org , ie: what every wannabe pv3d developer was waiting for This new blog section is to be intended as a melting pot of pv3d tutorials\working projects and job offers. stay tuned!:D]]></description>
			<content:encoded><![CDATA[<p>Finally they did it!:D</p>
<p>Carlos &amp; co put online <a href="http://dev.papervision3d.org/">dev.papervision3d.org</a> , ie: what every wannabe pv3d developer was waiting for <img src='http://www.flashfuck.it/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
<p style="text-align: center"><img src="http://www.papervision3d.org/blog/jpg/devBlog.jpg" height="400" width="400" /></p>
<p>This new blog section is to be intended as a melting pot of pv3d tutorials\working projects and job offers.<br />
stay tuned!:D</p>
]]></content:encoded>
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		<item>
		<title>Some Pics from 360!</title>
		<link>http://www.flashfuck.it/2008/04/13/some-pics-from-360/</link>
		<comments>http://www.flashfuck.it/2008/04/13/some-pics-from-360/#comments</comments>
		<pubDate>Sun, 13 Apr 2008 15:18:41 +0000</pubDate>
		<dc:creator>pigiuz</dc:creator>
				<category><![CDATA[Anything else]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[Speaking]]></category>
		<category><![CDATA[360 Flex]]></category>
		<category><![CDATA[Adobe]]></category>
		<category><![CDATA[Papervision 3D]]></category>
		<category><![CDATA[Paperworld]]></category>
		<category><![CDATA[Yahoo]]></category>

		<guid isPermaLink="false">http://www.flashfuck.it/2008/04/13/some-pics-from-360/</guid>
		<description><![CDATA[Hi there! It&#8217;s sunday&#8230;wonderful day to publish some 360 pic on flickr. Go take a look at those photos, here two links of my album and my friend luca&#8217;s too. Got pics? Send me the link so we can build up one big album!]]></description>
			<content:encoded><![CDATA[<p>Hi there!<br />
It&#8217;s sunday&#8230;wonderful day to publish some 360 pic on flickr. Go take a look at those photos, here two links of my album and my friend luca&#8217;s too.</p>
<p><a href="http://flickr.com/photos/piergiorgioniero/sets/72157604517450843/"><img src="http://www.flashfuck.it/wp-content/uploads/2008/04/flickr_pigiuz.png" alt="flickr_pigiuz.png" height="244" width="360" /></a></p>
<p><a href="http://flickr.com/photos/lucamezzalira/sets/72157604495069308/"><img src="http://www.flashfuck.it/wp-content/uploads/2008/04/flickr_luca.png" alt="flickr_luca.png" height="245" width="360" /></a></p>
<p>Got pics? Send me the link so we can build up one big album! <img src='http://www.flashfuck.it/wp-includes/images/smilies/icon_biggrin.gif' alt=':D' class='wp-smiley' /> </p>
]]></content:encoded>
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		<item>
		<title>Paperworld working online demo!</title>
		<link>http://www.flashfuck.it/2008/04/10/paperworld-working-online-demo/</link>
		<comments>http://www.flashfuck.it/2008/04/10/paperworld-working-online-demo/#comments</comments>
		<pubDate>Thu, 10 Apr 2008 00:09:51 +0000</pubDate>
		<dc:creator>pigiuz</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Papervision 3D]]></category>
		<category><![CDATA[Paperworld]]></category>
		<category><![CDATA[Red5]]></category>

		<guid isPermaLink="false">http://www.flashfuck.it/2008/04/10/paperworld-working-online-demo/</guid>
		<description><![CDATA[Directly from paperworld blog this working demo (up to 10 users per room) presented at FITC Toronto! So&#8230;have a nice trip on your spaceship!]]></description>
			<content:encoded><![CDATA[<p>Directly from <a href="http://paperworld3d.com/?p=26">paperworld blog</a> this <a href="http://92.48.67.26/publicdev/">working demo</a> (up to 10 users per room) presented at FITC Toronto!</p>
<p style="text-align: center"><a href="http://92.48.67.26/publicdev/"><img src="http://92.48.67.26/images/demo_0_1_1.jpg" height="400" width="400" /></a></p>
<p>So&#8230;have a nice trip on your spaceship! <img src='http://www.flashfuck.it/wp-includes/images/smilies/icon_biggrin.gif' alt=':D' class='wp-smiley' /> </p>
]]></content:encoded>
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		</item>
		<item>
		<title>360Flex Milan is HERE!</title>
		<link>http://www.flashfuck.it/2008/04/06/360flex-milan-is-here/</link>
		<comments>http://www.flashfuck.it/2008/04/06/360flex-milan-is-here/#comments</comments>
		<pubDate>Sun, 06 Apr 2008 09:42:19 +0000</pubDate>
		<dc:creator>pigiuz</dc:creator>
				<category><![CDATA[Speaking]]></category>
		<category><![CDATA[360 Flex]]></category>
		<category><![CDATA[Papervision 3D]]></category>
		<category><![CDATA[Source]]></category>

		<guid isPermaLink="false">http://www.flashfuck.it/2008/04/06/360flex-milan-is-here/</guid>
		<description><![CDATA[Domani inizia la prima 360 Conference europea, l&#8217;eccitazione âˆšÂ® alle stelle&#8230;Stasera ci sarâˆšâ€  il ricevimento degli speakers in quel di Milano, finalmente stringerâˆšâ‰¤ la mano a Tom e John&#8230;e da domani YEAH, 3 giornate ricche di sessions!Ricordo che la prima giornata (domani, lunedâˆšÂ¨ 7) âˆšÂ® GRATUITA, mentre la sera ci sarâˆšâ€  un &#8220;evento nell&#8217;evento&#8221; aperto [...]]]></description>
			<content:encoded><![CDATA[<p>Domani inizia la prima 360 Conference europea, l&#8217;eccitazione âˆšÂ® alle stelle&#8230;Stasera ci sarâˆšâ€  il ricevimento degli speakers in quel di Milano, finalmente stringerâˆšâ‰¤ la mano a Tom e John&#8230;e da domani YEAH, 3 giornate ricche di sessions!Ricordo che la prima giornata (domani, lunedâˆšÂ¨ 7) âˆšÂ® GRATUITA, mentre la sera ci sarâˆšâ€  un &#8220;evento nell&#8217;evento&#8221; aperto a tutti organizzato da Actionscript.it in cui si discuteranno i temi caldi della giornata <img src='http://www.flashfuck.it/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /><br />
Vi lascio con <a href="http://www.flashfuck.it/360/Flag3D/">questo esempio in papervision</a> e vi aspetto alla mia session martedâˆšÂ¨ <img src='http://www.flashfuck.it/wp-includes/images/smilies/icon_biggrin.gif' alt=':D' class='wp-smiley' /> </p>
<p>Questo il codice sorgente:</p>
<pre lang="actionscript">
package{
	import flash.display.BlendMode;
	import flash.display.Sprite;
	import flash.events.AsyncErrorEvent;
	import flash.events.Event;
	import flash.events.NetStatusEvent;
	import flash.events.SecurityErrorEvent;
	import flash.geom.ColorTransform;
	import flash.media.Video;
	import flash.net.NetConnection;
	import flash.net.NetStream;
	import org.papervision3d.cameras.Camera3D;
	import org.papervision3d.core.effects.BitmapFireEffect;
	import org.papervision3d.core.effects.utils.BitmapDrawCommand;
	import org.papervision3d.core.geom.renderables.Vertex3D;
	import org.papervision3d.core.layers.BitmapEffectLayer;
	import org.papervision3d.materials.BitmapMaterial;
	import org.papervision3d.materials.VideoStreamMaterial;
	import org.papervision3d.objects.primitives.Plane;
	import org.papervision3d.render.BasicRenderEngine;
	import org.papervision3d.scenes.Scene3D;
	import org.papervision3d.view.Viewport3D;
	[SWF(width="400",height="400",frameRate="24",backgroundColor="0x111111")]
	public class Flag3D extends Sprite	{
		[Embed (source="assets/360.png")] private var FlagAsset:Class;
		private var _scene:Scene3D;
		private var _cam:Camera3D;
		private var _view:Viewport3D;
		private var _render:BasicRenderEngine;
		private var _bfx:BitmapEffectLayer;
		private var _p:Plane;
		private var _bgp:Plane;
		private var _sine:Number=0;
		private var _srcs:Array = [
		//"http://www.youtube.com/get_video?video_id=Qk1qSpM63u4&amp;t=OEgsToPDskIHja8NsMXSksfwHJKkwY2t",
		"http://www.flashfuck.it/360/get_video.flv"
		];
		private var _conn:NetConnection;
		private var _video:Video;
		private var _stream:NetStream;

		public function Flag3D()
		{
			super();
			stage.scaleMode = "noScale";
			stage.align = "TL";
			initVideo();
			init3D();
		}

		private function initVideo():void
		{
			_video = new Video(320,240);
			connection();
			trace("init video")
		}

		private function init3D():void
		{
			trace("init 3d")
			_view = new Viewport3D(0,0,true,true,true,true);
			_view.addEventListener(Event.ADDED_TO_STAGE,onViewPortReady);
			_cam = new Camera3D();
			_cam.focus=100;
			_cam.zoom=11;
			_cam.z=-1000;
			_scene = new Scene3D();
			_render = new BasicRenderEngine();
			addChild(_view);
		}

		private function onViewPortReady(e:Event):void
		{
			addElements();
			setupEffects();
		}

		private function setupEffects():void
		{
			_bfx = new BitmapEffectLayer(_view.width,_view.height);
			_bfx.addEffect( new BitmapFireEffect(1,1,1,1) );
			_bfx.drawCommand = new BitmapDrawCommand(null,new ColorTransform(1,1,1,1),BlendMode.HARDLIGHT,true);
			_bfx.drawLayer.blendMode = BlendMode.OVERLAY;
			_view.addRenderLayer(_bfx);
			_p.material.renderLayer = _bfx;
		}

		private function addElements():void
		{
			trace("add plane");
			_p = createFlag();
			_scene.addChild(_p);
			_bgp = createBG();
			_scene.addChild(_bgp);
			startRendering();
		}

		public function startRendering():void
		{
			this.addEventListener(Event.ENTER_FRAME,render);
		}

		public function stopRendering():void
		{
			this.removeEventListener(Event.ENTER_FRAME,render);
		}

		private function createFlag():Plane
		{
			trace("plane");
			var p:Plane = new Plane(createBitmapMaterial(),200,200,5,5);
			return p;
		}

		private function createBG():Plane
		{
			trace("plane");
			var p:Plane = new Plane(createVideoMaterial(),3200,2400,5,5);
			p.z = 1800;
			return p;
		}

		private function createBitmapMaterial():BitmapMaterial
		{
			var m:BitmapMaterial = new BitmapMaterial(new FlagAsset().bitmapData);
			m.doubleSided=true;
			m.smooth=true;
			return m;
		}

		private function createVideoMaterial():VideoStreamMaterial
		{
			var m:VideoStreamMaterial = new VideoStreamMaterial(_video,_stream);
			m.smooth=true;
			m.doubleSided=true;
			return m;
		}

		private function render(e:Event=null):void
		{
			_cam.hover(1,_view.containerSprite.mouseX/400,_view.containerSprite.mouseY/400);
			_p.yaw(.2);
			_render.renderScene(_scene,_cam,_view);
			_sine++;
			tweenPlaneMesh();
		}

		private function tweenPlaneMesh():void
		{
			var _deltaZ:Number= 30;
			var count:int=0;
			//plane waving:)
			for each(var v:Vertex3D in _p.geometry.vertices){
				var _vz:Number = Math.sin((count+_sine)/10)*_deltaZ;
				v.z = _vz;
				count++;
			}
		}
		private function connection():void
		{
			_conn = new NetConnection();
			_conn.addEventListener(NetStatusEvent.NET_STATUS,netHandler);
			_conn.addEventListener(SecurityErrorEvent.SECURITY_ERROR,crossdomainHandler);
			_conn.connect(null);
		}
		private function netHandler(e:NetStatusEvent):void
		{
			switch(e.info.code){
			case "NetConnection.Connect.Success":
                    startVideo();
                break;
                case "NetStream.Play.StreamNotFound":
                    trace("404!");
           		break;
			}
		}

		private function crossdomainHandler(e:SecurityErrorEvent):void
		{
			trace("security error: "+e);
		}

		private function startVideo():void
		{
			_stream = createStream();
			_video.attachNetStream(_stream);
			_stream.play(_srcs[0]);
		}

		private function createStream():NetStream
		{
			var stream:NetStream = new NetStream(_conn);
			stream.addEventListener(AsyncErrorEvent.ASYNC_ERROR,manageAsync);
			stream.addEventListener(NetStatusEvent.NET_STATUS,netHandler);
			return stream;
		}

		private function manageAsync(e:AsyncErrorEvent):void
		{
			//nada de nada <img src='http://www.flashfuck.it/wp-includes/images/smilies/icon_biggrin.gif' alt=':D' class='wp-smiley' />
		}
	}
}</pre>
<p><a href="http://www.flashfuck.it/360/Flag3D/Flag3D.as">Download Source</a></p>
]]></content:encoded>
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