Posts Tagged ‘ gfx ’

I’m pleased to be speaking at “Arrivano i guru” stage of Milan the next September 26th.
Arrivano i guru is a moving conference iterating the whole italian peninsula. Here’s the complete list of stages
Main topics are Adobe Flash Platform , SEO, and graphics. Great speakers are involved, such as Tiziano Fruet, Luca Mezzalira, and many others.

This is my session’s outline:
(ITALIAN)
Special Effects in Flash CS4
Impariamo ad utilizzare bitmaps, filtri e tweens in Flash CS4 per creare effetti speciali custom.

I filtri in flash
- cosa sono i filtri in flash
- applicare i filtri con AS3

I blendmode in flash
- cosa sono i blendmode in flash
- applicare i blendmode AS3

Sveliamo i bitmap
- cos’è un bitmap in Flash
- i bitmap come tela di un pittore
- manipolare i bitmap in AS3

TweensyFX
- cos’è Tweensy
- animare i propri effetti speciali

(ENGLISH)
Special Effects in Flash CS4
Let’s learn to use bitmaps, filters and tweens within Flash CS4 to create custom special effects.

filters
- what are filters in flash?
- applying filters using AS3

blendmodes
- what blend modes are
- applying blendmodes using AS3

discovering bitmaps
- what are bitmaps for Flash?
- bitmaps as a painter’s canvas
- manipulating bitmaps using AS3

TweensyFX
- what’s Tweensy?
- creating and animating our own special effects

See you there ;)

 
Thursday, September 11th, 2008

I recently found some very impressive demos of a new excellent framework: Tweensy, by an English flash developer named Shane McCartney.

Tweensy is mainly 2 things: a tween manager (such as tweener or tweenlite) and a gfx generator which includes a particle emitter, a bitmap render system.

Till now I’m getting that kind of effects by combining tweener with a custom particle emitter or flint library, I’m very curious to try out this new promising framework :)